Objects of well-being in the stages of pain

Device designed by my student Jessica Solorzano for people with schizophrenia crisis

Initially, let’s think about migration and border cities in which migrants are not part of one side or the other, and that adds to the disability obtained during the journey or migratory status.

Today some objects are hyper-sophisticated, tiny devices in which we carry practically a radar of medical information, vital signs, and medical tracking records, then the technology in this times can be useful to be track for people in a migration condition, but the disability condition still not considered as a main problem on this migration situation.

People self-train themselves to track their health with these devices.

Moreover, acquiring these objects is increasing, as is the case with cameras and cell phones. Therefore, our health should also be monitored and controlled, just as our lives are shared at every moment.

People share their exercise records to show that they are healthy and medical measurements from devices are shared to show our good health. First, of course, because a «sick body» is something people refuse to reach and show. Because of their denial of illness, social rejection, pain, and finally, death.

Although illness and pain are part of life as well as health and happiness but the first two must be hidden and thus pretend to disappear, not to talk about them, unless it threatens the lives of all as happened with the pandemic of COVID 19, in which we must protect ourselves, distance ourselves and lock us up to not get sick and die.

Objects have been designed mainly to satisfy desire and comfort and follow the logic of excessive consumption. This paradigm shift is only just beginning. In this century, efforts have started with the circular economy, sustainability, reuse, biodegradable products, environmentally friendly materials, restrictions on programmed obsolescence, etc.

What happens if in addition to these efforts, we think about designing objects from the idea of devices that help to interrupt the lapses of pain and suffering, not to remove the pain by anesthetizing it, as it happens now through palliative medical devices or surgeries, but to create objects of well-being in the stages of pain, illness and suffering.

Objects were born as tools for people to enhance some activity they wanted to perform, and the human body did not have the necessary capabilities to perform any particular activity.

Therefore, based on this reflection, it is intended to generate a paradigm shift for the generation of Product Design for migrants, people in war situations, and people with disabilities.

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